Your Digital Champions Command Center
Welcome to your comprehensive digital toolkit for Champions Complete RPG! These tools will speed up your gameplay, help you understand the mechanics, and make both playing and running Champions more enjoyable. Whether you're a player tracking your hero's abilities or a GM managing complex encounters, these tools have you covered.
Each tool is designed to capture the unique aspects of Champions gaming - from the 3d6 system to complex power interactions. They're built to work seamlessly during your game sessions, helping you focus on the story and action rather than getting bogged down in calculations.
🎲 Champions 3d6 Dice Roller
The heart of Champions - roll 3d6 for skill checks, attack rolls, and characteristic rolls
⚔️ Damage Calculator
Calculate damage for attacks, apply defenses, and determine STUN/BODY results
🦸♂️ Character Status Tracker
Track your hero's current STUN, BODY, END, and other vital statistics during play
STUN
BODY
ENDURANCE
RECOVERY
⚡ Quick Power Calculator
Calculate the cost of powers with advantages and limitations
Power Cost Breakdown
Base Cost: 50 Active Points
Advantages: None
Active Points: 50
Limitations: None
Real Cost: 50 Character Points
📖 Quick Reference Tables
Essential Champions information at your fingertips
3d6 Success Probabilities
Combat Maneuvers
- Strike: +0 OCV, +0 DCV, Normal damage
- Haymaker: +0 OCV, -5 DCV, +4 damage dice
- Move By: +0 OCV, -2 DCV, STR/2 + velocity
- Block: +0 OCV, +0 DCV, Block with +1 DCV
- Dodge: +0 OCV, +3 DCV, Abort to dodge
- Grab: -1 OCV, -2 DCV, Grab with STR
Speed Chart (12-segment turn)
- SPD 1: Segment 12
- SPD 2: Segments 6, 12
- SPD 3: Segments 4, 8, 12
- SPD 4: Segments 3, 6, 9, 12
- SPD 5: Segments 3, 5, 8, 10, 12
- SPD 6: Segments 2, 4, 6, 8, 10, 12
Range Modifiers
- 0-8": No modifier
- 9-16": -2 OCV
- 17-32": -4 OCV
- 33-64": -6 OCV
- 65-125": -8 OCV
- 126-250": -10 OCV
Damage Effects
- Stunned: STUN = 0, lose next action
- Unconscious: STUN below 0
- Dying: BODY below 0
- Dead: BODY = -BODY total
- Knockback: 2" per 5 BODY taken
Characteristic Costs
- STR: 1 point per +1
- DEX: 3 points per +1
- CON: 2 points per +1
- INT: 1 point per +1
- EGO: 2 points per +1
- PRE: 1 point per +1
⚔️ Combat Initiative Tracker
Track turn order and timing in Champions combat
Who Acts This Segment?
🧮 Advanced Calculators
Specialized calculations for complex Champions mechanics
Knockback Calculator
Lifting Capacity by STR
Skill Roll Difficulty
💡 Usage Tips and Best Practices
🎲 Dice Rolling Tips
- Use the target number field for all skill checks and attack rolls
- Apply modifiers for difficulty, range, or circumstances
- The success chance updates automatically to help you understand odds
- Roll multiple dice for getting averages or handling multiple attacks
⚔️ Combat Usage
- Use the damage calculator for all attack damage
- Remember to select the correct damage type (Normal/Killing/Mental)
- Apply appropriate defenses (PD for physical, ED for energy)
- Track initiative with the combat tracker
📊 Character Tracking
- Update your character's max values when they change
- Use the recovery buttons for post-turn healing
- Save character state before dangerous encounters
- Reset to full health between adventures
⚡ Power Building
- Start with base power cost from the Champions rules
- Select multiple advantages/limitations using Ctrl+Click
- The calculator shows both Active and Real point costs
- Use this for quick "what if" power modifications